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Close combat game
Close combat game







Assuming these predictions are correct, there will be a lot more counterplay between players and melee versus shooting.

close combat game

This is offset by how Obscuring works, as shooting across tables with the terrain will now be much, much harder. Or having to walk around a Fortification since its not Breachable. Instead of just walking through some barrels, imagine having to spend movement to climb up and down them.

close combat game

Depending on the exact meanings of Scaleable and Breachable, gun lines might have more options to use Terrain to slow close combat threats down. This implies that models can’t just walk or climb up any piece of terrain in 9th.Ĭurrently, in 8th, Infantry units have a ton of mobility. Breachable means you can make a hole to go through it. If we take the terms literally then we come to some interesting conclusions. We don’t have the exact rules for these terms. Armored Containers are Scaleable, but Ruins are Scaleable and Breachable. From The New Edition: 9th Terrain Rules, we can look closely at the two pieces of sample terrain as well as other previewed terrain rules.

close combat game

To start us off, we’re going to look closely at some of the terrain rules and what they mean.









Close combat game